Bastions of Ash
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How do seasonal worlds work?

Your account, access, and history persist. Each world nevertheless has its own competitive progress: bastions, resources, people, research, territory, alliance, and ranking.

Progress belongs to its world

Joining a new season transfers no power advantage from a previous game. Every participant chooses a people and starting region, then builds a new settlement.

Four stages

  • Settlement: local development and preparation.
  • Expansion: travel between regions opens.
  • Conflicts: passage conquest and regional operations.
  • Finale: resolution of the Heart of Ash objectives.

A lasting archive

After resolution and epilogue, the world becomes a read-only archive. Its outcome, ranking, and distinctions remain available without mixing its resources into another season.

Read the complete rule in the wiki